The world has been overrun by alien invaders, and humans have taken to the depths of the earth to escape the scourge. When the aliens find your last refuge, you and your turret are the only hope for the hidden human city.
Refuge is a game I developed for Ludum Dare 15. The theme for the compo was “caverns”. I like to describe it as Space Invaders with a dash of Puzzle Bobble. The game was developed in 48-hours using flixel and sfxr. I’ve done some more patching and hacking on it this weekend and decided to toss it up here.
You can play it online here.