Deathbeam
Deathbeam is a game I made over a tumultuous 48-hours for Ludum Dare 14. The theme for the compo was “advancing wall of doom”, and my entry was inspired by Defender and Dino Run.
Download the game: Windows Mac
If you’re interested in the source code, you can get that here. The game was written in Python 2.6 using Pyglet, and I used Tile Studio for the maps.
Instructions:
Image | Description |
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Aliens are attacking. This is the mothership. | |
It’s charring humans left and right with its deathbeam. How rude. |
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This is you: Rescue Bot XLD-14Z. You’re the humans’ only hope. | |
You can pick up humans and use your jets to carry them off to safety and wellness. left & right arrow to move space to jet |
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Drop humans at the teleporters to beam them to safety. Teleporting many at once earns you extra points! |
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Some humans are worth more than others. This one, however, is boring. He is worth only 50 points. |
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This is a scientist. Scientists are worth 250 points. | |
This is Mr. President. The humans’ leader is worth a whopping 1000 points, robot. |
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Watch out for alien turrets. Your armor protects you, but the humans aren’t so lucky. Poor guys. |
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Rescue as many humans as you can and use the rocket booster to escape to orbit! |